* d_tag_processor WIP
* Progress
* Unconst
* Fix switch command (thanks Roeming!)
* Match a random text related file instead
* More progress
* More progress
* No missing breaks
* Some repair
* Some repair and shuffling
* More repair
* a bit better
* a bit better 2
* what a switch order
* Closer unrolling
* Minor cleanup
* Fix accidental cases
* More fixes
* even better
* More fixes
* Down to regswaps
* Some renames
* Review feedback
* cleanup more sdata2 values and eventFlowTextProcessingRelated match
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Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
* More Lyt (maybe some wrong type associations)
* more meter
* Rename
* More splits and renames
* Fix SizedString conversion operators
* Renames
* dLytBattery_c almost OK
* d_lyt_battery OK
* diff clean
* Continue doing splits while I'm at it
* two more splits
* start with dLyt stuff, dLytFader_c
* Some game UI basics
* More progress
* Move and format files
* Proper outlining
* Fix build
* More cleanup
* Correct inlining behavior
* Fix some symbols
* Compiler downgrade required for some funcs.
* fixup vtable
* one line that was somehow missed
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Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>