Commit Graph

26 Commits

Author SHA1 Message Date
robojumper c944ee7dcf Fix virtual state symbols 2025-06-30 22:13:35 +02:00
Elijah Thomas 9d68802507 d_a_e_sm (chu chu) start (#117)
* d_a_e_sm (chu chu) start

* progress, includes LightParam addition in BlurPaletteMgr

* oops - TBox Progress I guess

* dAcEsm_c::actorExecute and Particle Resource data moved

* step in symbols map

* Update blur_and_palette_manager.h

* m_angle cleanup pass

* Last explicit_zero_data Fixes #69

* add mQuat_c ctor
2025-05-18 18:24:58 -04:00
robojumper 8f968f9292 Formatting 2025-04-21 22:27:09 +02:00
robojumper 27c8a5dac5 d_lyt_meter_cross_btn OK 2025-04-21 21:51:02 +02:00
robojumper d76002aaf5 Fiddle with inlines for d_lyt_meter_minus_btn OK 2025-04-21 21:51:02 +02:00
robojumper 18d7897d76 I keep getting distracted by side quests 2025-04-07 22:12:37 +02:00
robojumper 136a8033a9 Link s_Math 2025-04-07 12:18:16 +02:00
robojumper c2b2d9700c d_scene OK (#114)
* d_scene OK

* d_s_boot

* Rename -> PROFILE_MAX

* Some more

---------
2025-02-26 20:54:21 -05:00
robojumper 547fcc4d21 d_lyt_map skeleton 2024-11-24 13:04:46 +01:00
robojumper 31ddec9bd4 Implement a solution that seemingly works 2024-11-13 19:08:38 +01:00
Elijah Thomas c235e32d95 d_a_obj_tumble_weed mostly done (#88)
* mostly done

* Update d_t_tumble_weed.cpp

* remove cM::calcTimer

* just regswap on adjustSpeed

* Create inlines for angle between vectors

* name data symbols

---------

Co-authored-by: robojumper <robojumper@gmail.com>
2024-11-06 16:36:17 -05:00
Elijah Thomas 8a3710824b Updated CC collision (#80)
* c_cc_d soooo close

* d_cc_shape_colliders -> d_cc_d

* ported over changes from #43

* Oops, didnt save

* use better collision functions in bombf

* bombf fixes

* bombf actorPostCreate matching

* fix

* small fix for cCcD_UnkAttr Set function

* more cleanup(?) for c_cc_d

* d_cc_mass_s OK

* Initial d_cc_s setup

* some easy funcs

---------

Co-authored-by: robojumper <robojumper@gmail.com>
2024-11-01 17:07:16 -04:00
robojumper 2577b3a537 d_a_obj_utajima_island OK (#73)
* d_a_obj_utajima_island OK

* Name one field

* mAngle constants
2024-10-20 09:59:15 -04:00
robojumper b96e6ee19f Meter madness (#64)
* Meter Madness Part 1

* progress

* maybe

* ::build meters too

* vtables labeling, small order problems

* Moar symbols

* Renames

* some dLytNote_c

* Fixes

* Checkpoint

* ::remove funcs

* Fix includes

* Move code around

* rm dead code

* rm dead include

* Draw functions

* Update include/s/s_State.hpp

* Update include/toBeSorted/scgame.h
2024-10-17 17:58:38 -04:00
Elijah Thomas 26af4db82d update from dtk-template - clangd :) (#66)
* update from dtk-template and start work towards using clangd

* include <a> -> "a"

* Update build.yml

* remove/add non-trivial class in union warning
2024-10-16 15:36:02 -04:00
robojumper f8e61c7de8 More d/lyt (#52)
* More Lyt (maybe some wrong type associations)

* more meter

* Rename

* More splits and renames

* Fix SizedString conversion operators

* Renames

* dLytBattery_c almost OK

* d_lyt_battery OK

* diff clean

* Continue doing splits while I'm at it

* two more splits
2024-10-06 16:34:31 -04:00
robojumper 4d9806f2fc Some game UI basics (#25)
* start with dLyt stuff, dLytFader_c

* Some game UI basics

* More progress

* Move and format files

* Proper outlining

* Fix build

* More cleanup

* Correct inlining behavior

* Fix some symbols

* Compiler downgrade required for some funcs.

* fixup vtable

* one line that was somehow missed

---------

Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
2024-09-30 00:02:30 -04:00
robojumper 0f9ef3d33c Some main dol actor splits, dAcOsw_c OK, dTgSw_c OK (#34)
* Some main dol actor splits and code

* Match dAcOsw_c

* diff clean

* Fix

* dTgSw_c OK
2024-09-25 18:34:35 -04:00
robojumper 1180e1f486 m3d (#13)
* Initial M3d Pass
* `m_bmdl` and `m_bline` left

---------

Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
Co-authored-by: Elijah Thomas <42302100+elijah-thomas774@users.noreply.github.com>
2024-09-12 16:36:34 -04:00
elijah-thomas774 3740623679 a lot closer + Some updates 2024-08-27 10:48:50 -04:00
robojumper b4484db5d9 sLib math some other guessed things 2024-06-29 16:56:11 +02:00
robojumper 4afb9d6e16 sLib math, known symbols edition 2024-06-29 12:36:03 +02:00
elijah-thomas774 70dbbb1cb1 added macro for declaring state manager (used for annoying dummy funcs) 2024-06-09 22:47:44 -04:00
robojumper 8ecaacda93 Documentation, header guards 2024-06-01 23:57:46 +02:00
robojumper 374e93821e Document, fixup 2024-06-01 23:57:46 +02:00
robojumper 0e3b13ee3e State system + match d_t_rock_boat 2024-06-01 23:57:43 +02:00