Commit Graph

12 Commits

Author SHA1 Message Date
robojumper fe36b486bf d_structd -> d_cursor_hit_check 2025-04-11 17:00:05 +02:00
robojumper 131eb322e8 d_lyt_msg_window_common OK 2025-04-07 22:12:39 +02:00
robojumper af4a1cfdb0 Sword somewhat ok, though not well understood 2025-04-07 22:12:38 +02:00
robojumper 010c0a9a3b Textbox progress 2025-04-07 22:12:37 +02:00
robojumper fc89f2b34a d_lyt_msg_window_wood OK, d_lyt_common_a_btn OK 2025-04-07 22:12:36 +02:00
elijah-thomas774 abcaf2c9ed more mapping 2025-04-01 08:46:13 -04:00
elijah-thomas774 d85379e718 Magic Numbers go bye-bye (Only Pouch Currently) 2025-03-31 19:14:14 -04:00
robojumper 95c710fab0 d_lyt_common_icon_material OK 2025-03-31 22:55:30 +02:00
robojumper 799d659f9c Missed a field 2025-03-31 15:34:15 +02:00
robojumper 2f0e87666e Less verbose anim names 2025-03-31 13:18:50 +02:00
robojumper 2368524c57 d_lyt_common_icon_item OK 2025-03-31 11:53:17 +02:00
robojumper b96e6ee19f Meter madness (#64)
* Meter Madness Part 1

* progress

* maybe

* ::build meters too

* vtables labeling, small order problems

* Moar symbols

* Renames

* some dLytNote_c

* Fixes

* Checkpoint

* ::remove funcs

* Fix includes

* Move code around

* rm dead code

* rm dead include

* Draw functions

* Update include/s/s_State.hpp

* Update include/toBeSorted/scgame.h
2024-10-17 17:58:38 -04:00