#ifndef D_ROPE_MODEL_H #define D_ROPE_MODEL_H #include "m/m3d/m_bline.h" // // The names in this file are made up based on the usage in setupGX // class dMultiMat_c : public m3d::blineMat_c { public: dMultiMat_c() {} virtual void setupGX(bool bTransparent) override; }; class dSkinMat_c : public m3d::blineMat_c { public: dSkinMat_c() : field_0x4C(-1), field_0x50(0xFF), field_0x54(0xFF) {} virtual void setupGX(bool bTransparent) override; /* 0x4C */ s32 field_0x4C; /* 0x50 */ s32 field_0x50; /* 0x54 */ s32 field_0x54; }; #endif