#ifndef D_BEACON_H #define D_BEACON_H #include "m/m_vec.h" u32 getMaxBeaconCount(); /** * When passed a position, sets the beacon with the given index to the position. * When position is nullptr, removes the beacon. */ void setBeaconPosition(const mVec3_c *position, u32 beaconIndex); /** * Sets a beacon position similar to `setBeaconPosition`, but corrects the ground level */ void setBeaconPositionChecked(const mVec3_c *position, u32 beaconIndex); /** Checks whether the current stage is ineligible for beacon placement */ bool doesStageForbidBeaconPlacement(); const mVec3_c *getBeaconPosition(u32 beaconIndex); #endif