#ifndef C_COUNTER_H #define C_COUNTER_H #include "common.h" class cCounter_c { public: static s32 GetGameFrame() { return m_gameFrame; } static void IncrementGameFrame() { m_gameFrame++; } static void IncrementUnkCounter() { m_unkCounter++; } static void clear(); private: static s32 m_gameFrame; static s32 m_unkCounter; }; #endif