#ifndef D_PLAYER_H #define D_PLAYER_H #include #include "d/a/obj/d_a_obj_base.h" class dPlayer: public dAcObjBase_c { public: /* 0x330 */ u8 unk_0x330[0x350 - 0x330]; /* 0x350 */ u32 someFlags_0x350; u8 UNK_0x354[0x35C - 0x354]; /* 0x35C */ u32 mForceOrPreventActionFlags; static dPlayer *LINK; }; #endif