#ifndef D_SND_SOURCE_PY_BIRD_H #define D_SND_SOURCE_PY_BIRD_H #include "d/snd/d_snd_source_anim_sound.h" class dSndSourcePyBird_c : public dSndSourceAnimSound_c { public: dSndSourcePyBird_c(s32 sourceType, dAcBase_c *ac, const char *name, dSndSourceGroup_c *pOwnerGroup) : dSndSourceAnimSound_c(sourceType, ac, name, pOwnerGroup), mSeqVarValue(0) {} /* 0x104 */ virtual void load(void *data, const char *name) override; /* 0x1CC */ virtual void postSetupSound(u32 playingId, u32 requestedId, dSndSeSound_c *seSound) override; private: static void cbPyBirdGlide(dSndSeSound_c *sound, dSoundSource_c *source, nw4r::snd::SoundHandle &handle); /* 0x200 */ s32 mSeqVarValue; }; #endif