#pragma once // This file is adapted from https://github.com/NSMBW-Community/NSMBW-Decomp/blob/master/include/dol/framework/f_base.hpp // and the Skyward Sword Ghidra database. Comments and docs can be seen above. stripped in this file for easier looking #include #include #include #include #include #include #include // Ghidra: fBase // size: 0x64 // official name class fBase_c { public: /* 0x00 */ fBaseID_e mUniqueID; /* 0x04 */ undefined4 mParam; // params1 /* 0x08 */ ProfileName mProfName; // Actor Id protected: /* 0x0A */ u8 mLifecycleState; /* 0x0B */ bool mDeleteRequest; /* 0x0C */ bool mUpdateRequest; /* 0x0D */ bool mRetryCreate; /* 0x0E */ u8 mGroupType; /* 0x0F */ u8 mProcControl; /* 0x10 */ fManager_c mMng; /* 0x50 */ fBaHelper_c* mpUnusedHelper; /* 0x54 */ fLiMgBa_c mUnusedList; /* 0x5C */ EGG::FrmHeap* mpHeap; /* 0x60 */ // vtable public: enum LIFECYCLE_e { WAITING_FOR_CREATE, ACTIVE, TO_BE_DELETED }; enum GROUP_TYPE_e { OTHER, SCENE, ACTOR }; enum MAIN_STATE_e { CANCELED, ERROR, SUCCESS, WAITING }; enum PACK_RESULT_e { NOT_READY, SUCCEEDED, FAILED, }; enum PROC_DISABLE_e { ROOT_DISABLE_EXECUTE = 1, DISABLE_EXECUTE = 2, ROOT_DISABLE_DRAW = 4, DISABLE_DRAW = 8 }; bool isProcControlFlag(u8 flag) const { return (mProcControl & flag) != 0; } void setProcControlFlag(u8 flag) { mProcControl |= flag; } void clearProcControlFlag(u8 flag) { mProcControl &= ~flag; } public: fBase_c(); static void *operator new(size_t); static void operator delete(void *); protected: // This vtable should exist at 0x60 /* 0x08 */ virtual int create(); /* 0x0C */ virtual int preCreate(); /* 0x10 */ virtual void postCreate(MAIN_STATE_e state); /* 0x14 */ virtual int doDelete(); /* 0x18 */ virtual int preDelete(); /* 0x1C */ virtual void postDelete(MAIN_STATE_e state); /* 0x20 */ virtual int execute(); /* 0x24 */ virtual int preExecute(); /* 0x28 */ virtual void postExecute(MAIN_STATE_e state); /* 0x2C */ virtual int draw(); /* 0x30 */ virtual int preDraw(); /* 0x34 */ virtual void postDraw(MAIN_STATE_e state); /* 0x38 */ virtual void deleteReady(); /* 0x3C */ virtual bool entryFrmHeap(unsigned long size, EGG::Heap *parentHeap); /* 0x40 */ virtual bool entryFrmHeapNonAdjust(unsigned long size, EGG::Heap *parentHeap); /* 0x44 */ virtual bool createHeap(); /* 0x48 */ virtual ~fBase_c(); public: void deleteRequest(); fBase_c *getConnectParent() const; fBase_c *getConnectChild() const; fBase_c *getConnectBrNext() const; bool checkChildProcessCreateState() const; private: int createPack(); int deletePack(); int executePack(); int drawPack(); int commonPack(int (fBase_c::*doFunc)(), int (fBase_c::*preFunc)(), void (fBase_c::*postFunc)(MAIN_STATE_e)); int connectProc(); void runCreate(); fBase_c *getChildProcessCreateState() const; public: static fBase_c *createChild(ProfileName profName, fBase_c *parent, unsigned long param, u8 groupType); static fBase_c *createRoot(ProfileName profName, unsigned long param, u8 groupType); private: static void setTmpCtData(ProfileName profName, fTrNdBa_c *connectParent, unsigned long param, u8 groupType); static fBase_c *fBase_make(ProfileName profName, fTrNdBa_c *connectParent, unsigned long param, u8 groupType); protected: // these still exist and are still unused static int (*sLoadAsyncCallback)(); static void (*sUnloadCallback)(); private: static fBaseID_e m_rootUniqueID; static ProfileName m_tmpCtProfName; static fTrNdBa_c *m_tmpCtConnectParent; static u32 m_tmpCtParam; static u8 m_tmpCtGroupType; friend class fManager_c; friend class fLiNdBa_c; friend class fTrMgBa_c; };