#ifndef D_A_INSECT_ANT_H #define D_A_INSECT_ANT_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" #include "s/s_StateMgr.hpp" class dAcInsectAnt_c : public dAcObjBase_c { public: dAcInsectAnt_c() : mStateMgr(*this, sStateID::null) {} virtual ~dAcInsectAnt_c() {} STATE_FUNC_DECLARE(dAcInsectAnt_c, Wait); STATE_FUNC_DECLARE(dAcInsectAnt_c, Walk); STATE_FUNC_DECLARE(dAcInsectAnt_c, Escape); STATE_FUNC_DECLARE(dAcInsectAnt_c, Dig); STATE_FUNC_DECLARE(dAcInsectAnt_c, Dead); STATE_FUNC_DECLARE(dAcInsectAnt_c, Finalize); private: /* 0x??? */ STATE_MGR_DECLARE(dAcInsectAnt_c); }; #endif