#ifndef D_A_E_BCAL_H #define D_A_E_BCAL_H #include "d/a/e/d_a_en_base.h" #include "s/s_State.hpp" #include "s/s_StateMgr.hpp" class dAcEbcaL_c : public dAcEnBase_c { public: dAcEbcaL_c() : mStateMgr(*this, sStateID::null) {} virtual ~dAcEbcaL_c() {} STATE_FUNC_DECLARE(dAcEbcaL_c, Standby); STATE_FUNC_DECLARE(dAcEbcaL_c, Attack); STATE_FUNC_DECLARE(dAcEbcaL_c, Damage); STATE_FUNC_DECLARE(dAcEbcaL_c, Hit); STATE_FUNC_DECLARE(dAcEbcaL_c, Lead); STATE_FUNC_DECLARE(dAcEbcaL_c, Stun); STATE_FUNC_DECLARE(dAcEbcaL_c, AirDamage); STATE_FUNC_DECLARE(dAcEbcaL_c, Fail); STATE_FUNC_DECLARE(dAcEbcaL_c, StabGuard); private: /* 0x??? */ STATE_MGR_DECLARE(dAcEbcaL_c); }; #endif