#ifndef D_A_E_GEROCK_H #define D_A_E_GEROCK_H #include "d/a/e/d_a_en_base.h" #include "s/s_State.hpp" #include "s/s_StateMgr.hpp" class dAcEgerock_c : public dAcEnBase_c { public: dAcEgerock_c() : mStateMgr(*this, sStateID::null) {} virtual ~dAcEgerock_c() {} STATE_FUNC_DECLARE(dAcEgerock_c, Attack); STATE_FUNC_DECLARE(dAcEgerock_c, Damage); STATE_FUNC_DECLARE(dAcEgerock_c, FlyHome); STATE_FUNC_DECLARE(dAcEgerock_c, Rail); STATE_FUNC_DECLARE(dAcEgerock_c, Return); STATE_FUNC_DECLARE(dAcEgerock_c, Shock); STATE_FUNC_DECLARE(dAcEgerock_c, Stay); STATE_FUNC_DECLARE(dAcEgerock_c, Vanish); private: /* 0x??? */ STATE_MGR_DECLARE(dAcEgerock_c); }; #endif