#ifndef D_A_NPC_BIRD_H #define D_A_NPC_BIRD_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" #include "s/s_StateMgr.hpp" class dNpc_Bird_c : public dAcObjBase_c { public: dNpc_Bird_c() : mStateMgr(*this, sStateID::null) {} virtual ~dNpc_Bird_c() {} STATE_FUNC_DECLARE(dNpc_Bird_c, Wait); private: /* 0x??? */ STATE_MGR_DECLARE(dNpc_Bird_c); }; #endif