#ifndef D_A_OBJ_BBSTONE_H #define D_A_OBJ_BBSTONE_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" #include "s/s_StateMgr.hpp" class dAcOBBStone : public dAcObjBase_c { public: dAcOBBStone() : mStateMgr(*this, sStateID::null) {} virtual ~dAcOBBStone() {} STATE_FUNC_DECLARE(dAcOBBStone, Wait); STATE_FUNC_DECLARE(dAcOBBStone, FirstWait); STATE_FUNC_DECLARE(dAcOBBStone, FirstDemo); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOBBStone); }; #endif