#ifndef D_A_OBJ_FENCE_H #define D_A_OBJ_FENCE_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" #include "s/s_StateMgr.hpp" class dAcOFence_c : public dAcObjBase_c { public: dAcOFence_c(); virtual ~dAcOFence_c(); STATE_FUNC_DECLARE(dAcOFence_c, WaitOpen); STATE_FUNC_DECLARE(dAcOFence_c, Open); STATE_FUNC_DECLARE(dAcOFence_c, OpenPocoAPoco); STATE_FUNC_DECLARE(dAcOFence_c, SuccessPocoAPoco); STATE_FUNC_DECLARE(dAcOFence_c, StopOpenPocoAPoco); STATE_FUNC_DECLARE(dAcOFence_c, StopOpenAfterglowPocoAPoco); STATE_FUNC_DECLARE(dAcOFence_c, WaitClose); STATE_FUNC_DECLARE(dAcOFence_c, Close); STATE_FUNC_DECLARE(dAcOFence_c, RequestConfineEvent); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOFence_c); }; #endif