#ifndef D_A_OBJ_SAVE_H #define D_A_OBJ_SAVE_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" #include "s/s_StateMgr.hpp" class dAcOSave_c : public dAcObjBase_c { public: dAcOSave_c(); virtual ~dAcOSave_c(); STATE_FUNC_DECLARE(dAcOSave_c, Moss); STATE_FUNC_DECLARE(dAcOSave_c, Shine); STATE_FUNC_DECLARE(dAcOSave_c, Wait); STATE_FUNC_DECLARE(dAcOSave_c, Query); STATE_FUNC_DECLARE(dAcOSave_c, LightShaft); STATE_FUNC_DECLARE(dAcOSave_c, Escape); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOSave_c); }; #endif