#ifndef D_A_OBJ_WIND04_H #define D_A_OBJ_WIND04_H #include "d/a/obj/d_a_obj_base.h" #include "s/s_State.hpp" #include "s/s_StateMgr.hpp" class dAcOwind04_c : public dAcObjBase_c { public: dAcOwind04_c() : mStateMgr(*this, sStateID::null) {} virtual ~dAcOwind04_c() {} STATE_FUNC_DECLARE(dAcOwind04_c, Wait); STATE_FUNC_DECLARE(dAcOwind04_c, Loop); STATE_FUNC_DECLARE(dAcOwind04_c, Stop); STATE_FUNC_DECLARE(dAcOwind04_c, Dead); private: /* 0x??? */ STATE_MGR_DECLARE(dAcOwind04_c); }; #endif