#ifndef C_PARTITION_H #define C_PARTITION_H /** * File Made Up. * Some Mask/Quick index into the collision octree */ #include "common.h" #include "d/col/c/c_m3d_g_aab.h" class cPartition { public: // static u32 sShift; // static u32 sMask; /* 0x0 */ u32 mX; /* 0x4 */ u32 mY; /* 0x8 */ u32 mZ; cPartition(); // vt at 0xC virtual ~cPartition(); void Calc(mVec3_c *pPos); void fn_803391f0(const cM3dGAab *); void fn_80339740(mVec3_c *, f32); void fn_803399b0(mVec3_c *); static void fn_80338fb0(); static bool fn_80339070(const cM3dGAab *); }; #endif