#ifndef EGG_UNK_H #define EGG_UNK_H #include "common.h" #include "rvl/OS.h" // IWYU pragma: export // This is seen in Animal Crossing: City Folk also. Idk where it belongs // Seen between EGG::Thread and EGG::ConfigurationData (eggThread and eggSystem) // dSysNandThread (or NandRequestThread ) inherits from eggThread, // with part of that thread referencing tsome of these funcs namespace EGG { class Unknown { public: u8 _[0xfC - 0x00]; // size unsure, but this is the limit seen /* 80496de0 */ void fn_80496de0(OSThread *); /* 80496e30 */ void fn_80496e30(OSThread *); /* 80496f10 */ void fn_80496f10(); /* 804970e0 */ void fn_804970e0(OSThread *, u8 *); }; } // namespace EGG #endif