#ifndef NW4R_SND_SOUND_MEMORY_ALLOCATABLE_H #define NW4R_SND_SOUND_MEMORY_ALLOCATABLE_H #include "nw4r/types_nw4r.h" namespace nw4r { namespace snd { class SoundMemoryAllocatable { public: virtual ~SoundMemoryAllocatable() {} // at 0x8 virtual void *Alloc(u32 size) = 0; // at 0xC }; } // namespace snd } // namespace nw4r #endif