#ifndef RVL_SDK_AXFX_REVERB_HI_EXP_DPL2_H #define RVL_SDK_AXFX_REVERB_HI_EXP_DPL2_H #include "common.h" #ifdef __cplusplus extern "C" { #endif typedef struct AXFX_REVERBHI_EXP_DPL2 { f32 *earlyLine[4]; // at 0x0 u32 earlyPos[3]; // at 0x10 u32 earlyLength; // at 0x1C u32 earlyMaxLength; // at 0x20 f32 earlyCoef[3]; // at 0x24 f32 *preDelayLine[4]; // at 0x30 u32 preDelayPos; // at 0x40 u32 preDelayLength; // at 0x44 u32 preDelayMaxLength; // at 0x48 f32 *combLine[4][3]; // at 0x4C u32 combPos[3]; // at 0x7C u32 combLength[3]; // at 0x88 u32 combMaxLength[3]; // at 0x94 f32 combCoef[3]; // at 0xA0 f32 *allpassLine[4][2]; // at 0xAC u32 allpassPos[2]; // at 0xCC u32 allpassLength[2]; // at 0xD4 u32 allpassMaxLength[2]; // at 0xDC f32 *lastAllpassLine[4]; // at 0xE4 u32 lastAllpassPos[4]; // at 0xF4 u32 lastAllpassLength[4]; // at 0x104 u32 lastAllpassMaxLength[4]; // at 0x114 f32 allpassCoef; // at 0x124 f32 lastLpfOut[4]; // at 0x128 f32 lpfCoef; // at 0x138 u32 active; // at 0x13C u32 earlyMode; // at 0x140 f32 preDelayTimeMax; // at 0x144 f32 preDelayTime; // at 0x148 u32 fusedMode; // at 0x14C f32 fusedTime; // at 0x150 f32 coloration; // at 0x154 f32 damping; // at 0x158 f32 crosstalk; // at 0x15C f32 earlyGain; // at 0x160 f32 fusedGain; // at 0x164 struct AXFX_BUS *busIn; // at 0x168 struct AXFX_BUS *busOut; // at 0x16C f32 outGain; // at 0x170 f32 sendGain; // at 0x174 } AXFX_REVERBHI_EXP_DPL2; u32 AXFXReverbHiExpGetMemSizeDpl2(const AXFX_REVERBHI_EXP_DPL2 *fx); BOOL AXFXReverbHiExpInitDpl2(AXFX_REVERBHI_EXP_DPL2 *fx); void AXFXReverbHiExpShutdownDpl2(AXFX_REVERBHI_EXP_DPL2 *fx); BOOL AXFXReverbHiExpSettingsDpl2(AXFX_REVERBHI_EXP_DPL2 *fx); void AXFXReverbHiExpCallbackDpl2(struct AXFX_BUFFERUPDATE_DPL2 *update, AXFX_REVERBHI_EXP_DPL2 *fx); #ifdef __cplusplus } #endif #endif