#ifndef RVL_SDK_GX_TEV_H #define RVL_SDK_GX_TEV_H #include "common.h" #include "rvl/GX/GXTypes.h" #ifdef __cplusplus extern "C" { #endif void GXSetTevOp(GXTevStageID, UNKWORD); void GXSetTevColorIn(GXTevStageID, GXTevColorArg, GXTevColorArg, GXTevColorArg, GXTevColorArg); void GXSetTevAlphaIn(GXTevStageID, GXTevAlphaArg, GXTevAlphaArg, GXTevAlphaArg, GXTevAlphaArg); void GXSetTevColorOp(GXTevStageID, GXTevOp, GXTevBias, GXTevScale, u8, GXTevRegID); void GXSetTevAlphaOp(GXTevStageID, GXTevOp, GXTevBias, GXTevScale, u8, GXTevRegID); void GXSetTevColor(GXTevRegID, GXColor); void GXSetTevColorS10(GXTevRegID, GXColorS10); void GXSetTevKColor(GXTevKColorID, GXColor); void GXSetTevKColorSel(GXTevStageID, GXTevKColorSel); void GXSetTevKAlphaSel(GXTevStageID, GXTevKAlphaSel); void GXSetTevSwapMode(GXTevStageID, GXTevSwapSel, GXTevSwapSel); void GXSetTevSwapModeTable(GXTevSwapSel, GXTevColorChan, GXTevColorChan, GXTevColorChan, GXTevColorChan); void GXSetAlphaCompare(GXCompare, u8, GXAlphaOp, GXCompare, u8); void GXSetZTexture(UNKWORD, GXTexFmt, u32); void GXSetTevOrder(GXTevStageID, GXTexCoordID, GXTexMapID, GXChannelID); void GXSetNumTevStages(u8); #ifdef __cplusplus } #endif #endif