#ifndef EGG_DRAW_PATH_LIGHTMAP_H #define EGG_DRAW_PATH_LIGHTMAP_H #include "egg/gfx/eggDrawPathBase.h" #include "egg/gfx/eggTextureBuffer.h" namespace EGG { // A guess based of what is seen in ogws. Has been Updated class DrawPathLightMap : public DrawPathBase { public: DrawPathLightMap(); virtual u16 getNumStep() const override { return 3; } virtual void internalResetForDraw() override; virtual void internalDraw(u16) override; virtual ~DrawPathLightMap(); void freeTextureBuffers(); private: /* 0x18 */ u8 field_0x18; /* 0x19 */ u8 mAlpha; /* 0x1C */ int field_0x1C; /* 0x20 */ int field_0x20; /* 0x24 */ u32 field_0x24; /* 0x28 */ TextureBuffer *mpTextureBuffer_0x28; /* 0x2C */ TextureBuffer *mpTextureBuffer_0x2C; /* 0x30 */ TextureBuffer *mpTextureBuffer_0x30; /* 0x34 */ u32 mOldDrawFlag; }; } // namespace EGG #endif