#ifndef D_SND_SOURCE_PLAYER_HEAD_H #define D_SND_SOURCE_PLAYER_HEAD_H #include "d/snd/d_snd_source.h" class dSndSourcePlayerHead_c : public dSoundSource_c { public: dSndSourcePlayerHead_c(s32 sourceType, dAcBase_c *ac, const char *name, dSndSourceGroup_c *pOwnerGroup); /* 0x15C */ u8 _0x15C[0x22B0 - 0x15C]; }; #endif