#ifndef D_SND_SOURCE_NPC_SPECIAL_H #define D_SND_SOURCE_NPC_SPECIAL_H #include "common.h" #include "d/snd/d_snd_source_npc.h" class dSndSourceNpcSpecial_c : public dSndSourceNpcAnimBase_c { public: dSndSourceNpcSpecial_c(s32 sourceType, dAcBase_c *ac, const char *name, dSndSourceGroup_c *pOwnerGroup); private: /* 0x200 */ u8 _0x200[0x204 - 0x200]; }; class dSndSourceNpcDr_c : public dSndSourceNpcSpecial_c { public: dSndSourceNpcDr_c(s32 sourceType, dAcBase_c *ac, const char *name, dSndSourceGroup_c *pOwnerGroup); private: /* 0x204 */ u8 _0x204[0x20C - 0x204]; }; #endif