#ifndef D_T_CLEF_GAME_H #define D_T_CLEF_GAME_H #include "d/t/d_tg.h" class dTgClefGame_c : public dTg_c { public: dTgClefGame_c() {} virtual ~dTgClefGame_c() {} static dTgClefGame_c *GetInstance() { return sInstance; } u8 getField_0x14C(s32 idx) const { return field_0x14C[idx]; } u8 getField_0x15D(s32 idx) const { return field_0x15D[idx]; } private: static dTgClefGame_c *sInstance; static const s32 NUM_TADTONE_GROUPS = 17; /* 0x0FC */ u8 _0x0FC[0x14C - 0x0FC]; /* 0x14C */ u8 field_0x14C[NUM_TADTONE_GROUPS]; /* 0x15D */ u8 field_0x15D[NUM_TADTONE_GROUPS]; }; #endif