#ifndef MINIGAME_MGR_H #define MINIGAME_MGR_H class MinigameManager { public: enum Minigame { NONE, BAMBOO_CUTTING, FUN_FUN_ISLAND, THRILL_DIGGER, PUMPKIN_CARRY, INSECT_CAPTURE, PUMPKIN_ARCHERY, ROLLERCOASTER, TRIAL_TIME_ATTACK, BOSS_RUSH, HOUSE_CLEANING, SPIRAL_CHARGE_TUTORIAL, HARP_PLAYING, }; static bool isInMinigameState(Minigame game); static bool isInAnyMinigame(); static bool endMinigame(Minigame game); static void create(); static void destroy(); static void execute(); static MinigameManager *GetInstance() { return sInstance; } static bool checkInBossRush() { return isInMinigameState(BOSS_RUSH); } static bool checkInFunFunIsland() { return isInMinigameState(FUN_FUN_ISLAND); } private: MinigameManager() {} virtual ~MinigameManager() {} static MinigameManager *sInstance; }; #endif