#ifndef D_ANGLE_H #define D_ANGLE_H #include "m/m_angle.h" #include "m/m_vec.h" inline void setRotXY(mAng3_c &rot, s32 x, s32 y) { rot.x.mVal = x; rot.y.mVal = y; rot.z.mVal = 0; } inline void setRotXYVec(mAng3_c &rot, const mVec3_c &direction) { setRotXY(rot, -direction.atan2sY_XZ(), direction.atan2sX_Z()); } #endif