#pragma once #include "types.h" #include "egg/math/eggMath.h" namespace EGG { class Vector3f { public: f32 x,y,z; public: // may need change Vector3f(const Vector3f& other) {x = other.x, y = other.y, z = other.z;} // may need change f32 squaredLength() { return x*x + y*y + z*z; } f32 length() { return Math::sqrt(squaredLength()); } /* 8049bcc0 */ void normalise(); /* 8049bd50 */ void setLength(Vector3f& src, f32 length); /* 8049be10 */ void setLength(f32 length); public: /* 80674c30 */ static Vector3f zero; /* 80674c3c */ static Vector3f ex; /* 80674c48 */ static Vector3f ey; /* 80674c54 */ static Vector3f ez; }; struct Vector2f { f32 x,y; public: /* 805767c0 */ static Vector2f zero; /* 805767c8 */ static Vector2f ex; /* 805767d0 */ static Vector2f ey; }; struct Vector3s { s16 x,y,z; public: /* 805767d8 */ static Vector3s zero; /* 805767e0 */ static Vector3s ex; /* 805767e8 */ static Vector3s ey; /* 805767f0 */ static Vector3s ez; }; } // namespace EGG