#ifndef D_A_NPC_H #define D_A_NPC_H #include "d/a/obj/d_a_obj_base.h" // This is the NPC base. Most npcs actually use dAcOrdinaryNpc, but this just is a simpler one? // Ghidra: ActorNpcBase // size: 0x6e4 // official name class dAcNpc_c : public dAcObjBase_c {}; #endif