#ifndef NW4R_EF_DRAWORDER #define NW4R_EF_DRAWORDER #include "types_nw4r.h" #include "ef_particlemanager.h" #include "ef_draworderbase.h" namespace nw4r { namespace ef { struct DrawOrder : DrawOrderBase { void Draw(Effect *, const DrawInfo &); void Add(Effect *, ParticleManager *); void Remove(Effect *, ParticleManager *); }; } } #endif