#ifndef EGG_CONTROLLER_H #define EGG_CONTROLLER_H #include #include "egg/math/eggMath.h" #include "egg/math/eggMatrix.h" #include "egg/math/eggVector.h" #include "egg/prim/eggBitFlag.h" #include "egg/prim/eggBuffer.h" #include "rvl/PAD.h" namespace EGG { class ControllerRumbleMgr; // To Be Filled out enum eCoreDevType {}; class CoreStatus { public: /* 0x00 */ u8 field_0x00[0xF0]; public: /* 80498f90 */ void init(); /* 80498fa0 */ u32 getFSStickButton() const; }; class CoreController { public: // vtable 0x000 | 8056ec50 /* vt 0x08 | 80064920 */ virtual void setPosParam(f32, f32); /* vt 0x0C | 8049a940 */ virtual void setHoriParam(f32, f32); /* vt 0x10 | 8049a930 */ virtual void setDistParam(f32, f32); /* vt 0x14 | 8049a920 */ virtual void setAccParam(f32, f32); /* vt 0x18 | 80059820 */ virtual bool isPressed(u32 mask); /* vt 0x1C | 80059a60 */ virtual bool isAnyPressed(u32 mask); /* vt 0x20 | 80014e30 */ virtual bool isTriggered(u32 mask); /* vt 0x24 | 800599e0 */ virtual bool isReleased(); /* vt 0x28 | 80059840 */ virtual bool isAllPressed(); /* vt 0x2C | 80059a80 */ virtual bool isNotPressed(); /* vt 0x30 | 80499660 */ virtual void beginFrame(void *padStatus); // Really needs to be PADStatus /* vt 0x34 | 80499a60 */ virtual void endFrame(); public: /* 0x004 */ s32 mChannelID; /* 0x008 */ u32 mButtonHeld; // these fields may need a slight amount of work /* 0x00C */ u32 mButtonTriggered; /* 0x010 */ u32 mButtonReleased; /* 0x014 */ u32 field_0x14; /* 0x018 */ CoreStatus coreStatus[16]; /* 0xf18 */ int mKPADResult; /* 0xf1c */ TBitFlag mFlag; /* 0xf20 */ Vector3f mAccel; /* 0xf2c */ Vector2f mDpdPos; /* 0xf34 */ u32 field_0xf28; /* 0xf38 */ u32 mMotorPattern; /* 0xf3c */ bool mEnableMotor; /* 0xf40 */ s32 mMotorFrameDuration; /* 0xf44 */ u8 mMotorPatternLength; /* 0xf45 */ u8 mMotorPatternPos; /* 0xf48 */ ControllerRumbleMgr *mRumbleMgr; /* 0xf4c */ Matrix34f mPostureMatrix; /* 0xf7c */ Matrix34f mPostureMatrixPrev; /* 0xfac */ TBitFlag mAccelFlags; /* 0xfb0 */ s32 mMaxAccelFrameTime; /* 0xfb4 */ s32 mAccelFrameTimeX; /* 0xfb8 */ s32 mAccelFrameTimeY; /* 0xfbc */ s32 mAccelFrameTimeZ; /* 0xfc0 */ f32 mMaxAccelDiff; /* 0xfc4 */ Vector3f mPrevAccel; public: /* 80499050 */ CoreController(); /* 804990b0 */ void sceneReset(); /* 80499170 */ Vector2f getDpdRawPos(); /* 80499190 */ s32 getDpdDistance(); /* 804991a0 */ void startMotor(); /* 804991b0 */ void stopMotor(); /* 804991c0 */ void createRumberMgr(u8); /* 80499220 */ void startPatternRumble(const char *, int, bool); /* 80499240 */ void stopRumbleMgr(); /* 80499260 */ CoreStatus *getCoreStatus(s32 idx); /* 8056ebf8 */ void calc_posture_matrix(Matrix34f &mat, bool); /* 80499ac0 */ f32 getFreeStickX(); /* 80499ae0 */ f32 getFreeStickY(); }; class NullController : public CoreController { public: // idk this has NO effect on anything u8 unk[0x80674c00 - 0x80674b10]; }; class ControllerRumbleUnit { public: // 0x00 vtable | 8056ebb4 /* vt 0x08 | 8049a8e0 */ virtual ~ControllerRumbleUnit(); public: /* 0x04 */ char *mPattern; /* 0x08 */ char *mPatternPos; /* 0x0C */ s32 mTimer; // guess /* 0x10 */ f32 mRampUp; // guess /* 0x14 */ f32 mIntesity; // guess /* 0x18 */ TBitFlag mFlag; /* 0x1C */ nw4r::ut::Node mNode; /* 0x24 */ u32 field_0x24; // could just be part of the node (List) public: /* 8049a3b0 */ void init(); /* 8049a3e0 */ void startPattern(const char *patter, int); /* 8049a440 */ f32 calc(); }; class ControllerRumbleMgr { public: // 0x00 vtable | 8056eba8 /* vt 0x08 | 8049a8a0 */ virtual ~ControllerRumbleMgr(); public: /* 0x04 */ nw4r::ut::List mActiveUnitList; /* 0x10 */ nw4r::ut::List mInactiveUnitList; /* 0x1C */ CoreController *mController; public: /* 8049a530 */ ControllerRumbleMgr(); /* 8049a590 */ void createUnit(u8 numUnits, CoreController *controller); /* 8049a620 */ void stop(); /* 8049a690 */ void calc(); /* 8049a7a0 */ void startPattern(const char *pattern, int, bool); /* 8049a7f0 */ ControllerRumbleUnit *getUnitFromList(bool bGrabActive); }; class CoreControllerMgr { public: struct T__Disposer { Disposer mDisposer; /* vt 0x08 | 80499b00 */ virtual ~T__Disposer(); /* 805767ac */ static T__Disposer *sStaticDisposer; }; // Disposer Vtable: 8056ec40 /* 0x0000 */ T__Disposer mDisposer; // for the static T__Disposer public: // 0x0010 vtable | 8056ebf8 /* vt 0x08 | 8049a130 */ void beginFrame(); /* vt 0x0C | 8049a1e0 */ void endFrame(); public: /* 0x0014 */ TBuffer mControllers; /* 0x0020 */ u8 field_0x20[0x10a4 - 0x0020]; /* 0x10A4 */ TBuffer mDevTypes; /* 0x10b0 */ u8 field_0x10B0[0x10e0 - 0x10b0]; public: /* 80499b80 */ static void createInstance(); /* 80499bd0 */ static void deleteInstance(); /* 80499cd0 */ void connectCallback(s32, s32); /* 80499d10 */ CoreControllerMgr(); public: /* 805767a8 */ static CoreControllerMgr *sInstance; /* 805767b0 */ static CoreController *(*sCoreControllerFactory)(); /* 805767b4 */ static void (*sConnectCallback)(s32, s32); /* 805767b8 */ static bool sUnk; // /* 805767bc */ static sAllocator; // defined in cpp file // Other Stuff thats autogen (buffers/sinit/etc) // /* 8049a950 */ void TBuffer::allocate(int, int); // /* 8049a9a0 */ void TBuffer::allocate(int, Heap*, int); // /* 8049aa20 */ void TBuffer::onAllocate(Heap*); // /* 8049aa30 */ void TBuffer::allocate(int, int); // /* 8049aa80 */ void TBuffer::allocate(int, Heap*, int); // /* 8049ab00 */ void TBuffer::onAllocate(Heap*); // /* 8049ab10 */ void sinit(); // NULL CONTROLLER }; } // namespace EGG #endif