#ifndef EGG_AUDIO_SYSTEM_H #define EGG_AUDIO_SYSTEM_H #include "common.h" namespace EGG { class AudioSystem { public: AudioSystem(); ~AudioSystem(); void fn_804B7270(s32 frame); void fn_804B7370(); void fn_804B73D0(s32 frame); void calc(); bool isField0x04Eq2() { return field_0x04 == 2; } bool field0x08NotZero() { return field_0x08 != 0; } bool field0x04NotZero() { return field_0x04 != 0; } static AudioSystem *sInstanse; ///< sic private: f32 field_0x00; s32 field_0x04; s32 field_0x08; }; } // namespace EGG #endif