#include "toBeSorted/save_file.h" #include "MSL_C/string.h" // 0x800099b0 getStoryFlags0__8SaveFileFv u16* SaveFile::getStoryFlags0() { return story_flags; } // 0x800099c0 getStoryFlags1__8SaveFileCFv const u16* SaveFile::getStoryFlags1() const { return story_flags; } // 0x800099d0 getItemFlags0__8SaveFileFv u16* SaveFile::getItemFlags0() { return item_flags; } // 0x800099e0 getItemFlags1__8SaveFileCFv const u16* SaveFile::getItemFlags1() const { return item_flags; } // 0x800099F0 getDungeonFlags0__8SaveFileFv u16* SaveFile::getDungeonFlags0() { return dungeon_flags[0]; } // 0x80009A00 getDungeonFlags1__8SaveFileCFv const u16* SaveFile::getDungeonFlags1() const { return dungeon_flags[0]; } // 0x80009A10 getSceneFlags0__8SaveFileFv u16* SaveFile::getSceneFlags0() { return scene_flags; } // 0x80009A20 getSceneFlags1__8SaveFileCFv const u16* SaveFile::getSceneFlags1() const { return scene_flags; } // 0x80009A30 getTboxFlags0__8SaveFileFv u16* SaveFile::getTboxFlags0() { return tbox_flags; } // 0x80009A40 getTboxFlags1__8SaveFileCFv const u16* SaveFile::getTboxFlags1() const { return tbox_flags; } // 0x80009A50 getTempFlags0__8SaveFileFv u16* SaveFile::getTempFlags0() { return temp_flags; } // 0x80009A60 getTempFlags1__8SaveFileCFv const u16* SaveFile::getTempFlags1() const { return temp_flags; } // 0x80009A70 getZoneFlags0__8SaveFileFv u16* SaveFile::getZoneFlags0() { return zone_flags; } // 0x80009A80 getZoneFlags1__8SaveFileCFv const u16* SaveFile::getZoneFlags1() const { return zone_flags; } // 0x80009A90 getEnemyFlags0__8SaveFileFv u16* SaveFile::getEnemyFlags0() { return enemy_flags; } // 0x80009AA0 getEnemyFlags1__8SaveFileCFv const u16* SaveFile::getEnemyFlags1() const { return enemy_flags; } // 0x80009AB0 getPlayerName__8SaveFileFv wchar_t* SaveFile::getPlayerName() { return player_name; } // 0x80009AC0 setAreaT1__8SaveFileFPc void SaveFile::setAreaT1(char* name) { char nameCopy [32]; memset(nameCopy,0, 32); for (int i = 0; i < sizeof(nameCopy)-1; i++) { nameCopy[i] = name[i]; } for (int i = 0; i < sizeof(nameCopy); i++) { area_t1[i & 0x1F] = nameCopy[i]; } } // 0x80009BE0 getAreaT1__8SaveFileFv char* SaveFile::getAreaT1() { return area_t1; } // 0x80009BF0 setAreaT2__8SaveFileFPc void SaveFile::setAreaT2(char* name) { char nameCopy [32]; memset(nameCopy,0, 32); for (int i = 0; i < sizeof(nameCopy)-1; i++) { nameCopy[i] = name[i]; } for (int i = 0; i < sizeof(nameCopy); i++) { area_t2[i & 0x1F] = nameCopy[i]; } } // 0x80009D10 getAreaT2__8SaveFileFv s8* SaveFile::getAreaT2() { return area_t2; } // 0x80009D20 getAreaT3__8SaveFileFv s8* SaveFile::getAreaT3() { return area_t3; }