mirror of
https://github.com/zeldaret/ss
synced 2026-05-24 23:21:41 -04:00
47 lines
1.2 KiB
C++
47 lines
1.2 KiB
C++
#ifndef D_A_BIRD_H
|
|
#define D_A_BIRD_H
|
|
|
|
#include "d/a/obj/d_a_obj_base.h"
|
|
#include "s/s_State.hpp"
|
|
|
|
class dBird_c : public dAcObjBase_c {
|
|
public:
|
|
dBird_c() : mStateMgr(*this) {}
|
|
virtual ~dBird_c() {}
|
|
|
|
STATE_FUNC_DECLARE(dBird_c, Wait);
|
|
STATE_FUNC_DECLARE(dBird_c, PreMove);
|
|
STATE_FUNC_DECLARE(dBird_c, Move);
|
|
STATE_FUNC_DECLARE(dBird_c, Hide);
|
|
STATE_FUNC_DECLARE(dBird_c, RideDemo);
|
|
STATE_FUNC_DECLARE(dBird_c, FirstRideDemo);
|
|
STATE_FUNC_DECLARE(dBird_c, OutAreaDemo);
|
|
STATE_FUNC_DECLARE(dBird_c, RideOff);
|
|
STATE_FUNC_DECLARE(dBird_c, OnGround);
|
|
STATE_FUNC_DECLARE(dBird_c, Tornado);
|
|
STATE_FUNC_DECLARE(dBird_c, SaveStartDemo);
|
|
STATE_FUNC_DECLARE(dBird_c, MiniGameWait);
|
|
STATE_FUNC_DECLARE(dBird_c, MiniGameMove);
|
|
STATE_FUNC_DECLARE(dBird_c, MiniGameEnd);
|
|
STATE_FUNC_DECLARE(dBird_c, MiniGameLevelUpDemo);
|
|
|
|
// fn_129_8DD0, only referenced by d_a_obj_bird_sp
|
|
void accelerateTowards(mVec3_c &targetDirection);
|
|
|
|
s16 getNumDashes() const {
|
|
return mNumDashes;
|
|
}
|
|
|
|
static dBird_c *getInstance() {
|
|
return spInstance;
|
|
}
|
|
|
|
private:
|
|
static dBird_c *spInstance;
|
|
/* 0x??? */ STATE_MGR_DECLARE(dBird_c);
|
|
u8 _0x36C[0xF8E - 0x36C];
|
|
/* 0xF8E */ s16 mNumDashes;
|
|
};
|
|
|
|
#endif
|