Files
ss/include/d/a/d_a_bird_rival.h
2026-01-30 00:05:51 +01:00

25 lines
654 B
C++

#ifndef D_A_BIRD_RIVAL_H
#define D_A_BIRD_RIVAL_H
#include "d/a/obj/d_a_obj_base.h"
#include "s/s_State.hpp"
class dBird_Rival_c : public dAcObjBase_c {
public:
dBird_Rival_c() : mStateMgr(*this) {}
virtual ~dBird_Rival_c() {}
STATE_FUNC_DECLARE(dBird_Rival_c, Wait);
STATE_FUNC_DECLARE(dBird_Rival_c, Chase);
STATE_FUNC_DECLARE(dBird_Rival_c, FrontAttack);
STATE_FUNC_DECLARE(dBird_Rival_c, BodyAttack);
STATE_FUNC_DECLARE(dBird_Rival_c, LevelUpDemo);
STATE_FUNC_DECLARE(dBird_Rival_c, CatchDemo);
STATE_FUNC_DECLARE(dBird_Rival_c, PathMove);
private:
/* 0x??? */ STATE_MGR_DECLARE(dBird_Rival_c);
};
#endif