Files
ss/include/d/a/obj/d_a_obj_skull.h
2026-01-30 00:05:51 +01:00

23 lines
540 B
C++

#ifndef D_A_OBJ_SKULL_H
#define D_A_OBJ_SKULL_H
#include "d/a/obj/d_a_obj_base.h"
#include "s/s_State.hpp"
class dAcOSkull_c : public dAcObjBase_c {
public:
dAcOSkull_c() : mStateMgr(*this) {}
virtual ~dAcOSkull_c() {}
STATE_FUNC_DECLARE(dAcOSkull_c, NormalWait);
STATE_FUNC_DECLARE(dAcOSkull_c, GrabCarry);
STATE_FUNC_DECLARE(dAcOSkull_c, BoomerangCarry);
STATE_FUNC_DECLARE(dAcOSkull_c, WhipCarry);
STATE_FUNC_DECLARE(dAcOSkull_c, Dead);
private:
/* 0x??? */ STATE_MGR_DECLARE(dAcOSkull_c);
};
#endif