Files
ss/include/d/a/obj/d_a_obj_windmill.h
2026-01-30 00:05:51 +01:00

76 lines
2.2 KiB
C++

#ifndef D_A_OBJ_WINDMILL_H
#define D_A_OBJ_WINDMILL_H
#include "d/a/d_a_base.h"
#include "d/a/obj/d_a_obj_base.h"
#include "d/a/obj/d_a_obj_pinwheel.h"
#include "d/col/bg/d_bg_w.h"
#include "m/m3d/m_anmchr.h"
#include "m/m3d/m_anmmatclr.h"
#include "m/m3d/m_smdl.h"
#include "m/m_angle.h"
#include "m/m_vec.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "s/s_State.hpp"
#include "toBeSorted/stage_render_stuff.h"
class dAcOwindmill_c : public dAcObjBase_c {
public:
dAcOwindmill_c() : mStateMgr(*this), mCallback(this) {}
virtual ~dAcOwindmill_c() {}
virtual bool createHeap() override;
virtual int create() override;
virtual int doDelete() override;
virtual int actorExecute() override;
virtual int draw() override;
STATE_FUNC_DECLARE(dAcOwindmill_c, Wait);
STATE_FUNC_DECLARE(dAcOwindmill_c, CameraMove);
STATE_FUNC_DECLARE(dAcOwindmill_c, Move);
STATE_FUNC_DECLARE(dAcOwindmill_c, Collect);
STATE_FUNC_DECLARE(dAcOwindmill_c, CollectStick);
private:
bool isWindmillRepaired();
bool isLightTowerRaised2();
void attachPinwheel();
/* 0x330 */ nw4r::g3d::ResFile mResFile;
/* 0x334 */ m3d::smdl_c mMdl;
/* 0x330 */ m3d::anmChr_c mAnmChr;
/* 0x350 */ m3d::anmMatClr_c mAnmClr;
/* 0x388 */ dBgW mBgW;
/* 0x5C4 */ STATE_MGR_DECLARE(dAcOwindmill_c);
/* 0x600 */ dScnCallback_c mCallback;
/* 0x60C */ dAcRef_c<dAcOpinwheel_c> mPinwheel;
/* 0x618 */ mVec3_c mWindmillPosition;
/* 0x624 */ mAng mWindmillRotation;
/* 0x626 */ s16 mTimer1;
/* 0x628 */ s16 mTimer2;
/* 0x62A */ s16 mTimer3;
/* 0x62C */ u8 mSceneFlagInPlace;
/* 0x62D */ u8 mSceneFlagBeingBlown;
/* 0x62E */ u8 mCurrentStuckPos;
/* 0x62F */ u8 mSetRotation;
/* 0x630 */ f32 field_0x630;
/* 0x634 */ f32 field_0x634;
/* 0x638 */ bool mHasPropellor;
/* 0x639 */ bool mHasPinwheel;
/* 0x63A */ bool field_0x63A;
static const s16 sStateTimer1_0x50;
static const f32 sTargetHalf;
static const f32 sTargetOne;
static const s16 sStateTimer1_0xC;
static const s16 sStateTimer1_0x32;
static const s16 sStateTimer2_0xF;
static const s16 s0xF_unused;
static s32 sRotationIncrement1;
static s32 sRotationIncrement2;
static s32 sRotationIncrement3;
};
#endif