Files
ss/include/egg/gfx/eggLightManager.h
2025-03-28 20:37:41 +01:00

126 lines
3.4 KiB
C++

#ifndef EGG_LIGHT_MANAGER_H
#define EGG_LIGHT_MANAGER_H
#include "egg/egg_types.h"
#include "egg/gfx/eggLightObject.h"
#include "egg/prim/eggBinary.h"
#include "nw4r/g3d/g3d_light.h"
#include "nw4r/g3d/res/g3d_resanmamblight.h"
#include "nw4r/g3d/res/g3d_resanmscn.h"
#include "nw4r/types_nw4r.h"
#include "rvl/GX/GXLight.h"
#include "rvl/GX/GXTypes.h"
namespace EGG {
// TODO: Fill out more
class LightManager : public IBinary<LightManager> {
struct LightData {
/* 0x00 */ LightObject mLightObject;
};
// ???
union Counts {
struct {
/* 0x00 */ u8 mNumEggLightObjects;
/* 0x01 */ u8 mNumAmbientObjects;
};
};
public:
struct AmbientObject {
/* 0x00 */ nw4r::g3d::AmbLightObj mLightObj;
/* 0x04 */ const char *mLightName;
/* 0x08 */ u8 field_0x08;
};
struct BinAmbient {
/* 0x00 */ u8 field_0x00;
/* 0x01 */ u8 field_0x01;
/* 0x02 */ u8 field_0x02;
/* 0x03 */ u8 field_0x03;
/* 0x04 */ u8 field_0x04;
/* 0x05 */ u8 field_0x05;
/* 0x06 */ u8 field_0x06;
/* 0x07 */ u8 field_0x07;
};
struct BinData {
/* 0x00 */ u16 mNumLightObjects;
/* 0x02 */ u16 mNumAmbientObjects;
/* 0x04 */ GXColor mColor;
/* 0x08 */ u8 _0x08[0x18 - 0x08];
/* 0x18 */ LightObject::Bin mObjData[1];
};
// vt at 0x00
LightManager(u32, u32, u8);
virtual ~LightManager();
virtual void SetBinaryInner(const Bin &) override;
virtual void GetBinaryInner(Bin *) const override;
virtual size_t GetBinarySize() const override;
virtual void SetBinaryInner(const Bin &, const Bin &, f32) override;
virtual void Reset();
virtual void Calc(nw4r::g3d::ScnRoot *);
virtual void CalcView(const nw4r::math::MTX34 &, u8, nw4r::g3d::ScnRoot *);
virtual void DoneDraw();
void LoadLightSet(int, u32 *, u32 *, u32 *, u32 *, GXColor *);
void LoadScnLightInner(nw4r::g3d::ResAnmScn, f32, s16, u32);
void AnmScnRes_GetAmbLightColor(AmbientObject *, nw4r::g3d::ResAnmAmbLight, f32) const;
void CopyToG3D_Ambient(nw4r::g3d::ScnRoot *) const;
void CopyToG3D_World(nw4r::g3d::ScnRoot *) const;
void CopyToG3D_View(nw4r::g3d::ScnRoot *, const nw4r::math::MTX34 &) const;
void BecomeInvalidLight(int);
LightTextureManager *GetTextureMgr() const {
return mpTextureMgr;
}
static u16 CheckedNumLightObjs(u8 num) {
return num < 8 ? num : 8;
}
const LightObject *GetLightObject(int i) const {
return &mpLightData[i].mLightObject;
}
LightObject *GetLightObject(int i) {
return &mpLightData[i].mLightObject;
}
const AmbientObject *GetAmbientObject(int i) const {
return &mpAmbientObjects[i];
}
u8 GetNumLightData() const {
return mCounts.mNumEggLightObjects;
}
u8 GetField0x1D() const {
return field_0x1D;
}
private:
/* 0x04 */ Counts mCounts;
/* 0x06 */ Counts mSavedCounts;
/* 0x08 */ LightData *mpLightData;
/* 0x0C */ AmbientObject *mpAmbientObjects;
/* 0x10 */ GXLightObj *mpLightObjs;
/* 0x14 */ LightTextureManager *mpTextureMgr;
/* 0x18 */ GXColor mColor;
/* 0x1C */ u8 mNumGxObjsPerEggObj;
/* 0x1D */ u8 field_0x1D;
/* 0x1E */ u16 mFlags;
/* 0x20 */ nw4r::g3d::ResAnmScn mResAnmScn;
/* 0x24 */ s16 mRefNumber;
};
} // namespace EGG
#endif