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https://github.com/zeldaret/ss
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28 lines
715 B
C++
28 lines
715 B
C++
#ifndef D_A_E_SF4_H
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#define D_A_E_SF4_H
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#include "d/a/e/d_a_en_base.h"
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#include "s/s_State.hpp"
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class dAcEsf4_c : public dAcEnBase_c {
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public:
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dAcEsf4_c() : mStateMgr(*this) {}
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virtual ~dAcEsf4_c() {}
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STATE_FUNC_DECLARE(dAcEsf4_c, Standby);
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STATE_FUNC_DECLARE(dAcEsf4_c, Fight);
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STATE_FUNC_DECLARE(dAcEsf4_c, Attack);
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STATE_FUNC_DECLARE(dAcEsf4_c, Guard);
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STATE_FUNC_DECLARE(dAcEsf4_c, Guard2);
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STATE_FUNC_DECLARE(dAcEsf4_c, GuardJust);
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STATE_FUNC_DECLARE(dAcEsf4_c, Counter);
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STATE_FUNC_DECLARE(dAcEsf4_c, Change4Sword);
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STATE_FUNC_DECLARE(dAcEsf4_c, Damage);
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STATE_FUNC_DECLARE(dAcEsf4_c, End);
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private:
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/* 0x??? */ STATE_MGR_DECLARE(dAcEsf4_c);
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};
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#endif
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