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19 lines
525 B
C++
19 lines
525 B
C++
#ifndef D_SND_SOURCE_E_SPARK_H
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#define D_SND_SOURCE_E_SPARK_H
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#include "d/snd/d_snd_source.h"
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class dSndSourceESpark_c : public dSoundSource_c {
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public:
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dSndSourceESpark_c(s32 sourceType, dAcBase_c *ac, const char *name, dSndSourceGroup_c *pOwnerGroup)
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: dSoundSource_c(sourceType, ac, name, pOwnerGroup) {}
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// TODO - this one doesn't actually have an AnimSound. Maybe the name is wrong,
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// maybe something else is weird
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virtual bool hasAnimSound() override {
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return true;
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}
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};
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#endif
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