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https://github.com/zeldaret/ss
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37 lines
807 B
C++
37 lines
807 B
C++
#ifndef SOUND_INFO_H
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#define SOUND_INFO_H
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#include "m/m_vec.h"
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#include "d/snd/d_snd_source_if.h"
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#include "toBeSorted/raii_ptr.h"
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#include "toBeSorted/tlist.h"
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class dAcBase_c;
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class cBgS_PolyInfo;
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class SoundInfo {
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private:
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/* 0x00 */ dAcBase_c *mpActor;
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/* 0x04 */ RaiiPtr<dSoundSourceIf_c> mpSource;
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/* 0x08 */ const mVec3_c *mpPosPtr;
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/* 0x0C */ TListNode<SoundInfo> mLink;
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public:
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SoundInfo(dAcBase_c *ac);
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/* vtable at 0x14 */
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virtual ~SoundInfo();
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dSoundSourceIf_c *getSource() {
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return mpSource.get();
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}
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void calc() {
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mpSource->calc(*mpPosPtr);
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}
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bool initSource(s32 sourceType, const char *name, const mVec3_c *posPtr);
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bool startBgHitSound(u32 soundId, const cBgS_PolyInfo &info, const mVec3_c *position);
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};
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#endif
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