Files
ss/include/d/a/obj/d_a_obj_ring.h
T
robojumper 1180e1f486 m3d (#13)
* Initial M3d Pass
* `m_bmdl` and `m_bline` left

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Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
Co-authored-by: Elijah Thomas <42302100+elijah-thomas774@users.noreply.github.com>
2024-09-12 16:36:34 -04:00

39 lines
777 B
C++

#ifndef D_A_OBJ_RING_H
#define D_A_OBJ_RING_H
#include <d/a/obj/d_a_obj_base.h>
#include <m/m3d/m_smdl.h>
#include <s/s_State.hpp>
#include <s/s_StateMgr.hpp>
class dAcOring_c : public dAcObjBase_c {
public:
dAcOring_c() : mStateMgr(*this, sStateID::null) {}
virtual ~dAcOring_c() {}
virtual bool createHeap() override;
virtual int create() override;
virtual int actorExecute() override;
virtual int draw() override;
virtual int doDelete() override;
STATE_FUNC_DECLARE(dAcOring_c, Move);
u8 getArgFromParams() {
u32 p = (params & 3);
return p != 3 ? p : 0;
}
private:
static u32 ROT_PER_TICK;
m3d::smdl_c mModel;
STATE_MGR_DECLARE(dAcOring_c);
u8 field_0x388;
f32 field_0x38C;
};
#endif