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15 lines
318 B
C++
15 lines
318 B
C++
#ifndef NW4R_SOUND_MEMORY_ALLOCATABLE_H
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#define NW4R_SOUND_MEMORY_ALLOCATABLE_H
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#include "common.h"
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namespace nw4r {
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namespace snd {
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struct SoundMemoryAllocatable {
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virtual ~SoundMemoryAllocatable() {} // at 0x8
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virtual void *Alloc(u32) = 0; // at 0xc
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};
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} // namespace snd
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} // namespace nw4r
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#endif
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