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21 lines
398 B
C++
21 lines
398 B
C++
#ifndef NW4R_SND_STRMSOUNDHANDLE_H
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#define NW4R_SND_STRMSOUNDHANDLE_H
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#include "common.h"
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namespace nw4r {
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namespace snd {
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struct StrmSoundHandle {
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detail::StrmSound *mStrmSound; // at 0x0
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inline StrmSoundHandle() : mStrmSound(NULL) {}
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inline bool IsAttachedSound() {
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return mStrmSound != NULL;
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}
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void DetachSound();
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};
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} // namespace snd
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} // namespace nw4r
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#endif
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