mirror of
https://github.com/zeldaret/ss
synced 2026-06-02 10:10:13 -04:00
79 lines
1.9 KiB
C++
79 lines
1.9 KiB
C++
#include "d/d_base.h"
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u32 dBase_c::s_ExecuteControlFlags;
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u32 dBase_c::s_DrawControlFlags;
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u32 dBase_c::s_NextExecuteControlFlags;
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dBase_c::dBase_c() : fBase_c() {
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mBaseProperties = (*fProfile::sProfileList)[mProfileName]->mBaseProperties;
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}
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void dBase_c::postDraw(fBase_c::MAIN_STATE_e status) {
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if (status != CANCELED) {
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setBaseProperty(BASE_PROP_0x100);
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} else {
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unsetBaseProperty(BASE_PROP_0x100);
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}
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fBase_c::postDraw(status);
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}
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int dBase_c::preExecute() {
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if (NOT_READY == fBase_c::preExecute()) {
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return NOT_READY;
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}
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if (s_ExecuteControlFlags && !checkBaseProperty(s_ExecuteControlFlags)) {
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return NOT_READY;
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}
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return SUCCEEDED;
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}
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void dBase_c::postExecute(fBase_c::MAIN_STATE_e status) {
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if (status != CANCELED) {
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setBaseProperty(BASE_PROP_0x4);
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} else {
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unsetBaseProperty(BASE_PROP_0x4);
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}
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fBase_c::postExecute(status);
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}
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int dBase_c::preDraw() {
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if (fBase_c::preDraw() == NOT_READY) {
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return NOT_READY;
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}
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if (s_DrawControlFlags && !checkBaseProperty(s_DrawControlFlags)) {
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return NOT_READY;
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}
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return SUCCEEDED;
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}
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void dBase_c::resetFlags() {
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s_ExecuteControlFlags = 0;
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s_DrawControlFlags = 0;
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s_NextExecuteControlFlags = 0;
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}
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bool dBase_c::isActorPlayer() {
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return mProfileName == fProfile::PLAYER;
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}
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int dBase_c::loadAsyncCallback() {
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return 2;
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}
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void dBase_c::unloadCallback() {
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return;
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}
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void dBase_c::initLoader() {
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fBase_c::sLoadAsyncCallback = loadAsyncCallback;
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fBase_c::sUnloadCallback = unloadCallback;
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}
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dBase_c *dBase_c::createBase(ProfileName profName, dBase_c *parent, u32 param, u8 grouptype) {
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return static_cast<dBase_c *>(fBase_c::createChild(profName, parent, param, grouptype));
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}
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dBase_c *dBase_c::createRoot(ProfileName profName, u32 param, u8 groupType) {
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return static_cast<dBase_c *>(fBase_c::createRoot(profName, param, groupType));
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}
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