Files
ss/include/d/t/d_t_touch.h
T
Elijah Thomas 26af4db82d update from dtk-template - clangd :) (#66)
* update from dtk-template and start work towards using clangd

* include <a> -> "a"

* Update build.yml

* remove/add non-trivial class in union warning
2024-10-16 15:36:02 -04:00

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C++

#ifndef D_T_TOUCH_H
#define D_T_TOUCH_H
#include "d/t/d_tg.h"
#include "m/m_mtx.h"
#include "s/s_State.hpp"
#include "s/s_StateMgr.hpp"
class dTgTouchTag : public dTg_c {
public:
dTgTouchTag() : mStateMgr(*this, sStateID::null) {}
virtual ~dTgTouchTag() {}
virtual int create() override;
virtual int actorExecute() override;
virtual int draw() override;
virtual int doDelete() override;
STATE_FUNC_DECLARE(dTgTouchTag, Wait);
private:
u8 getActivatorIndex() {
return params & 0xF;
}
u8 getZoneFlag() {
return params >> 0x4;
}
u8 getChkFlag() {
return params >> 0xC;
}
STATE_MGR_DECLARE(dTgTouchTag);
mMtx_c mAreaOfEffect;
u16 mFlagTimer;
u8 mActivatorIndex;
u8 mZoneFlag;
u8 mChkFlag;
};
#endif