Files
ss/include/egg/gfx/eggStateEfb.h
T
2025-03-29 21:19:37 +01:00

55 lines
1.1 KiB
C++

#ifndef EGG_STATE_EFB_H
#define EGG_STATE_EFB_H
#include "common.h"
#include "egg/egg_types.h"
namespace EGG {
class StateEfb {
public:
enum BufferType {
BUFFER_0,
BUFFER_1,
BUFFER_2,
BUFFER_3,
BUFFER_MAX,
};
struct Buffer {
TextureBuffer *buf;
u32 userData;
u32 field_0x08;
};
private:
static Buffer spBufferSet[BUFFER_MAX];
static f32 sWorkSpaceV[6];
static f32 sWorkSpaceHideV[6];
static f32 sUnkBuffer[6]; // unk name
static s32 sWorkBuffer;
static s32 sPushCount;
static u32 sFlag;
static bool GetShouldCapture();
static bool GetUseTfRgb565();
public:
static bool CheckFlag0x2() {
return (sFlag & 2) != 0;
}
static void Clean();
static TextureBuffer *captureEfb(BufferType type, bool, u32 userData);
static bool releaseEfb(BufferType type, u32 userData);
// Unknown names
static void fn_804B4270(BufferType type, u32 userData);
static void fn_804B4310(BufferType type, u32 userData);
static f32 *fn_804B4550();
};
} // namespace EGG
#endif