Files
ss/include/m/m3d/m_anmchr.h
T
Elijah Thomas cec09ad023 g3d initial pullover (#115)
* g3d Headers

* initial g3d source files -- NOT YET FIXED

* change ResFile static_cast to explicit ctor
2025-02-09 12:40:41 -05:00

25 lines
575 B
C++

#ifndef M3D_M_ANMCHR_H
#define M3D_M_ANMCHR_H
#include "m/m3d/m_bmdl.h"
#include "m/m3d/m_fanm.h"
#include "nw4r/g3d/res/g3d_resanmchr.h"
namespace m3d {
class anmChr_c : public fanm_c {
public:
virtual ~anmChr_c();
virtual int getType() const override;
bool create(nw4r::g3d::ResMdl, nw4r::g3d::ResAnmChr, mAllocator_c *, u32 *);
void setAnm(bmdl_c &, nw4r::g3d::ResAnmChr, playMode_e);
void setAnmAfter(bmdl_c &, nw4r::g3d::ResAnmChr, playMode_e);
void setFrmCtrlDefault(nw4r::g3d::ResAnmChr &, m3d::playMode_e);
};
} // namespace m3d
#endif