Files
ss/include/nw4r/g3d/g3d_dcc.h
T
Elijah Thomas 9c3c480b24 g3d source (#123)
* g3d_calcvtx

GetData seems to have changed -> dwarf says r is a local and using ofs_to_ptr didnt work

* g3d_light and g3d_fog

sdata2 splits and func ordering

* g3d_scnproc

* g3d_init

* g3d_scnmdl

* g3d_scnmdlsmpl

* g3d_scnroot

* g3d_scnobj

* g3d_res* progress

* g3d_resmdl OK

* g3d_restev OK

* g3d_resmat OK

* g3d_resvtx and g3d_restex OK

* g3d_resnode OK

* g3d_resanm OK

* g3d_resanmchr Progress

* the rest of g3d_res* OK

* g3d_anmvis OK

* g3d_anmclr OK

* Some Splitting

* more OK, Inline Issue in g3d_anmtexsrt

* g3d_obj, g3d_anmobj, g3d_gpu, g3d_tmem, g3d_cpu OK

* g3d_state OK

* g3d/dcc OK

* Include fixup

* More Fixups

* g3d_camera OK

* g3d_draw OK

* g3d_calcworld OK

* g3d_calcworld actually OK

* g3d_workmem, g3d_dcc OK

* g3d_calcview OK

* g3d_anmtexsrt OK with DONT_INLINE

* g3d_transform OK (Feels Cheaty)

* g3d_resanmchr OK

* g3d_draw1mat1shp Close

* g3d_draw1mat1shp OK (Thanks Lago!). Ran symbol applying script
2025-03-16 11:26:15 -04:00

96 lines
2.6 KiB
C++

#ifndef NW4R_G3D_DCC_H
#define NW4R_G3D_DCC_H
#include <nw4r/types_nw4r.h>
#include "nw4r/g3d/res/g3d_resanmtexsrt.h"
#include "nw4r/g3d/res/g3d_resnode.h"
namespace nw4r {
namespace g3d {
void CalcTexMtx(math::MTX34 *pMtx, bool set, const TexSrt &rSrt, TexSrt::Flag flag);
void CalcTexMtx(math::MTX34 *pMtx, bool set, const TexSrt &rSrt, TexSrt::Flag flag, TexSrt::TexMatrixMode mode);
namespace detail {
class WorldMtxAttr {
public:
enum Attr {
ATTR_BILLBOARD_MASK = (1 << 8) - 1,
ATTR_T_IGNORE = (1 << 27),
ATTR_S_UNIFORM = (1 << 28),
ATTR_ALL_S_UNIFORM = (1 << 29),
ATTR_S_ONE = (1 << 30),
ATTR_ALL_S_ONE = (1 << 31),
};
public:
static ResNodeData::Billboard GetBillboard(u32 attr) {
return static_cast<ResNodeData::Billboard>(attr & ATTR_BILLBOARD_MASK);
}
static u32 SetBillboard(u32 attr, ResNodeData::Billboard billboard) {
return (attr & ~ATTR_BILLBOARD_MASK) | billboard;
}
static bool IsIgnoreTrans(u32 attr) {
return (attr & ATTR_T_IGNORE) ? true : false;
}
static u32 AnmIgnoreTrans(u32 attr) {
return attr | ATTR_T_IGNORE;
}
static u32 AnmNotIgnoreTrans(u32 attr) {
return attr & ~ATTR_T_IGNORE;
}
static bool IsScaleUniform(u32 attr) {
return (attr & ATTR_S_UNIFORM) ? true : false;
}
static u32 AnmScaleUniform(u32 attr) {
return attr | ATTR_S_UNIFORM;
}
static u32 AnmNotScaleUniform(u32 attr) {
return attr & ~(ATTR_S_UNIFORM | ATTR_ALL_S_UNIFORM | ATTR_S_ONE | ATTR_ALL_S_ONE);
}
static bool IsAllScaleUniform(u32 attr) {
return (attr & ATTR_ALL_S_UNIFORM) ? true : false;
}
static u32 AnmAllScaleUniform(u32 attr) {
return attr | ATTR_ALL_S_UNIFORM;
}
static u32 AnmNotAllScaleUniform(u32 attr) {
return attr & ~(ATTR_ALL_S_UNIFORM | ATTR_ALL_S_ONE);
}
static bool IsScaleOne(u32 attr) {
return (attr & ATTR_S_ONE) ? true : false;
}
static u32 AnmScaleOne(u32 attr) {
return attr | ATTR_S_ONE;
}
static u32 AnmNotScaleOne(u32 attr) {
return attr & ~(ATTR_S_ONE | ATTR_ALL_S_ONE);
}
static bool IsAllScaleOne(u32 attr) {
return (attr & ATTR_ALL_S_ONE) ? true : false;
}
static u32 AnmAllScaleOne(u32 attr) {
return attr | ATTR_ALL_S_ONE;
}
static u32 AnmNotAllScaleOne(u32 attr) {
return attr & ~ATTR_ALL_S_ONE;
}
static u32 GetRootMtxAttr() {
return ATTR_S_UNIFORM | ATTR_ALL_S_UNIFORM | ATTR_S_ONE | ATTR_ALL_S_ONE;
}
};
} // namespace detail
} // namespace g3d
} // namespace nw4r
#endif